
The R7 series also supports automatic graphics switching between the integrated GPU and discrete GPU. Multi-View Codec (MVC) and MPEG-4 part 2 (DivX, xVid) HD videos are compatible as well. Compared to old TeraScale 2 chips, the GCN-based Mars architecture offers improved performance in this framework.įeatures of the R7 M260 include video decoding for MPEG-4 AVC/H.264, VC-1, MPEG-2, and Flash directly by the AMD GPU. The 384 shaders can be used with OpenCL 1.2 for general-purpose calculations (as 6 compute units). In older games, however, higher quality settings will be possible. Current and demanding games of 2013/2014 can be played fluently only in low resolutions and detail settings. The performance of the 128 bit Radeon R7 M260 is just slightly below a GeForce 825M, while models using a 64 bit memory interface will be a bit slower. The core is clocked at up to 715 MHz (128 bit version) or 980 MHz (64 bit version) and can access up to 4 GB of DDR3 memory (1000 MHz, 2000 MHz effective). Just like the older Radeon HD 8700M and 8600M series, it is based on the Mars chip (28nm GCN architecture) with 384 shader cores, 24 TMUs and 8 ROPs. The AMD Radeon R7 M260 is a lower mid-range DirectX 11 graphics card for laptops. It makes the review look like it was done by kindergarteners.AMD Radeon R7 M260 ► remove from comparison Lastly, please get those annoying gigantonormous screenies out of the review. You're giving high weights to resolutions that only a fraction of a percentage point of dedicated gamers can utilize (and those wouldn't bother with a single GPU). It just throws off averages, as people aren't going to run this game at 7fps! If there's no card in the lineup that gets close to 30fps in a certain test, just move on! Save it for the quad crossfire or triple sli tests or something. Secondly, why in the world are you including tests that don't fit the definition of "playable" on any card in your test lineup (Crysis 2560x1600). why throw in results of 0 across the board for the 4850? You just corrupted your data and made the final fps averages meaningless, which is the thing people were generally interested in. If you attribute your 4850 test crashing due to your motherboard. not a burned out overclocked Asus motherboard. First off, this should be a review of graphics cards. No offense, Fedy Abi-Chahla and Florian Charpentier, and thanks for the hard work, but I think the article should be revised a bit.
